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BigTogglewithSmallToggle

Toggle is the third protagonist of the LittleBigPlanet 3 games, He is one of Sackboy friend in LittleBigPlanet 3. abilities to transform between a large, heavy version and a small, light version. The larger version is much heavier than Sackboy and can weigh down platforms or pressure plates. his miniature version is called Little Toggle, and can walk quickly on the surface of water, is very small and can fit through tight spaces.

Made from a variety of materials and excelling at every task to which they are applied, these plucky characters are prepared to embark upon any adventure one can imagine!

Basic GameplayEdit

Toggle is traditionally steered with simple gamepad controls: L stick to run, X button to jump, and R1Button to grab things. While grabbing a loose object, L stick can be used to push it around and tapping X button will give a little extra effort. Pushing L1 button up moves Toggle toward the background layers while pushing it down moves him closer to the foreground. Unlike traditional video game superstars, Sackboy doesn't need to press anything to duck: he'll automatically lower his noggin as the situation requires!

Toggle expresses emotions using Dpad. Successive levels of happiness are displayed with Dpad up button, sadness with Dpad down button, anger with Dpad right button, and fear with Dpad left button. Arm motions are accomplished by holding R1Button or L1 button and moving R stick or L stick to wave the respective limb. The extent to which R1Button and L1 button are depressed also modifies how open Toggle's hands are. Swiftly moving an arm from one side to the other results in a slap, which can knock down other sackfolk and sackbots.

PlayStation Blog DescriptionEdit

“Finally we’ve got Toggle. Toggle can be big, or he can be small. Toggle started off as just one character – big Toggle – but it didn’t quite give you enough combinations, and that’s what LittleBigPlanet really needs." “What we like in LBP is that we want everything to be very intuitive, so when he’s big he’s strong and heavy, and when he’s small he’s light and quick – it’s obvious. When you play the game it feels really natural – you’ll instantly know where to use him, and it brings in a nice puzzle element." “He also brings with him a hell of a lot of gameplay possibilities, especially when you start using some of the customization features.”


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