Sackpocket the creator has to use the setting 'allow Sackpocket' to let players use the Pocket or not. Grant your players items along their journey and demand they use it when necessary. Items in the Sackpocket can be used as powerups (held in the players hand), or selected as an item for use. The Sackpocket Sensor will help you determine which items your players are using at any given moment, to activate other logic in your level.

just press C button to open it up. Next, highlight a power-up, and press X button to equip it. Aim it wherever you like with the R stick stick, and fire it by pressing R1 button. Just be careful where you point that thing!

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